Board game and tabletop game shops

Game nights and tournaments fill up on your public calendar. New releases take pre-orders, and your players find a table on your board.

The shop, its counter staff and its game night hosts work in one Magpie team.

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Hexfield Games & Café’s launch tournament for Star Cartel on its calendar: a public event with RSVPs up to 32 players and its attendee count shown.

This combination of five Magpie areas fits a game shop.

Calendar
Calendar lists game nights, tournaments and learn-to-play nights, with RSVPs up to a capacity.
Forms
Forms takes tournament entries and their fee.
Store
Store sells games, dice and sleeves online and at the counter, with pre-orders for new releases.
Message Boards
Message Boards gives your players a public board for finding a group.
Newsletter
Newsletter tells subscribers about new games and the month's events.

Game nights and tournaments go on a public calendar, up to the tables you have.

Calendar gives the shop a public calendar of its game nights, tournaments and learn-to-play nights. You turn on RSVPs and set a capacity. The event's page says when it is full.

The event's page can show how many players are coming. Sharing an event starts a social media post about it.

Hexfield Games & Café’s team calendar for the month: Friday game nights, a learn-to-play night, the launch tournament, a miniatures painting evening and the shop’s order deadlines.

Tournament entries come in with the entry fee paid.

Forms builds an entry form for a tournament, with questions such as each player's deck. A paid Form charges one amount, paid by card on Stripe's page.

Each entry shows Paid, and you close the Form when the bracket is full. The entries download as a CSV file for your pairings.

Hexfield Games & Café’s entry Form for the Star Cartel launch tournament in the Form builder: questions on the player’s faction, experience and the promo card, then their name and email address.

New releases take pre-orders, and games, dice and sleeves sell online and at the counter.

Store is the shop's online shop. A new release can take orders before it arrives, with the date it should ship. Customers pay when they order.

Online orders can be picked up at the shop. A sale at the counter is recorded as an order.

Hexfield Games & Café’s Store products: two board games, Harbourmaster, a set of resin dice and card sleeves, each with its picture, whether it is live, its stock and its price.

Your players find a group and talk rules on the shop's public board.

Message Boards gives the shop a public board. Anyone can read it, and players signed in to Magpie post, reply and vote.

Posts sort by Hot, New or Top. A call for a fourth player gets replies under it. You can remove any post or comment.

New games and the month's events reach your subscribers by email.

Newsletter gives the shop a sign-up page with double opt-in. Checkout can ask buyers to subscribe too. You write each issue, send yourself a test and schedule it.

A sent issue has a web copy, which can start a social media post. The newsletter's page counts the subscribers and the copies delivered.

Hexfield Games & Café’s newsletter in the composer: its subject, preview text and Markdown text about Star Cartel, the learn-to-play night and the launch tournament.

Four more areas cover the rota, posts, a café's checks and the accounts.

Staff Scheduling
Staff Scheduling plans the counter and the hosts for each game night.
Social Media
Social Media schedules posts about new games and tournament results.
Daily Operations
Daily Operations keeps a game café's opening, cleaning and closing checklists.
Accounting
Accounting keeps the accounts, with sales, payments and distributor bills in them.

A new game goes from pre-orders to a full learn-to-play night and a regular table.

Each step starts from what the last one made.

  1. The pre-order

    The new game takes pre-orders online, with the date it should ship.

  2. The delivery

    A purchase order to the distributor is received, and the stock counts up.

  3. The demo night

    A learn-to-play night goes on the calendar, with RSVPs up to the tables.

  4. The news

    The newsletter and a post tell your players.

  5. The tournament

    Entries for the launch tournament come in through a paid Form.

  6. The group

    Players who want a regular table find each other on the shop's board.

Setting up takes five steps.

  1. Add your games

    You add your games, dice and sleeves with their barcodes and stock. Help: Create products, options, and inventory.

  2. Add your distributors

    You add the distributors you order from. Help: Suppliers and purchase orders.

  3. Put up your events

    You add the month's game nights and tournaments, with RSVPs. Help: Create public and private calendar events.

  4. Open your board

    You make a public board for your players. Help: Create and use message boards.

  5. Connect Stripe

    You connect your Stripe account, so players can pay by card. Help: Connect Stripe to receive money.

Plans

A shop with staff fits the Team plan, one price for up to 25 members. It has room for 5,000 calendar events and higher newsletter limits.

Magpie adds no fee to your shop's sales. Stripe's processing fee is taken from each payment. On a paid Form for a tournament, Magpie's fee is 1% of each entry. Prices are on the Pricing page.

Other shops and community hosts have pages of their own.

Comic shops

A comic shop sells new comic day's releases, and holds signings.

Bookshops

A bookshop sells new books online and at the till, and runs author events.

Questions game shops ask

Can players RSVP to a game night?

Yes. You put the game night on the shop's public calendar and turn on RSVPs. You can set a capacity, and the event's page says when it is full. People RSVP while signed in to Magpie.

Can I take entry fees for a tournament?

Yes. You make a Form for the tournament that charges one amount. Each player pays by card on Stripe's page, and their entry shows Paid. You close the Form when the bracket is full. Magpie's fee on a paid Form is 1% of each payment.

Can I get the entries into my pairings?

Yes. The Form's responses download as a CSV file, with each player's answers. You open it in the spreadsheet or tool you pair with.

Can customers pre-order a new release?

Yes. Sell when out of stock lets a game take orders before it arrives. An expected ship date is shown, and customers pay when they order. A Pre-orders tab lists those orders until the stock arrives.

Can I limit a hot release to one per customer?

Yes. Most per customer limits how many one email address can buy across its orders. The product page shows the limit, and the cart refuses more.

Can players find a group between game nights?

Yes. A public Message Board can be read without an account. Anyone signed in to Magpie with a handle can post, reply and vote. You and the board's creator can remove any post or comment.

How do we record a sale at the counter?

You choose New order, pick the items and record how the customer paid. The order is created paid, and the items leave stock.

Can I order from my distributors in Magpie?

Yes. Each supplier has its lead time. A purchase order goes by email or as a PDF, and Add low-stock items fills it. Receiving it adds the stock at its cost, and makes the supplier's bill.

Can customers collect web orders in the shop?

Yes. You add local pickup with the shop's address and pickup times. When you mark an order ready, Magpie emails the customer the address, times and any instructions.

Can we sell gift cards?

Yes. A gift card sells fixed amounts and, if you choose, a custom amount. The buyer can have it emailed to someone on a date they pick. The holder spends it in your online shop.

Can customers be told when a game is back in stock?

Yes. When a game with counted stock sells out, its product page asks for an email address. Magpie sends one email when it can be bought again. You see how many people are waiting.

What does Magpie take from our sales?

Magpie adds no fee to your shop's sales. Stripe's processing fee is taken from each card payment. The rest goes to the shop's own Stripe account.

Fill next month's tables.

Create a Magpie account and put up your first game night.

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